POV-Ray : Newsgroups : povray.beta-test : division-by-zero-crash? : Re: division-by-zero-crash? Server Time
4 Nov 2024 13:45:44 EST (-0500)
  Re: division-by-zero-crash?  
From: Lutz-Peter Hooge
Date: 28 Sep 2001 15:10:40
Message: <MPG.161ee9f9c07838c998968f@news.povray.org>
In article <3bb4c341@news.povray.org>, tho### [at] trfde says...
> using the "A typical camera" template together with your example.  Without a
> set camera the scene runs through without any problems.

Ok, this is the complete "scene"

#version 3.5;
camera
{
	location <0,1,-4>
	look_at <0,0,0>
}
#declare f=function {1/x}
plane{z,0 inverse pigment{function{f(x,y,z)}}}


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